Project

The group unit run by XPLATFORM is called Projects, and they are managed as files with extension name of xprj. Projects are generally managed as ADL, Type Definition, Global Variables, and FDL, and in this chapter, each items will be explained.

Project Creation Wizard

New projects can be created by using Project Creation Wizard. Start Project Creation Wizard from Menu File [New – Project].

New Project Wizard Step 1

It is a step where you input Frame Template and the path of the project and the name of the project. Putting in project name is mandatory, and if there is a same name in the path, the name cannot be used.


Properties

Description

1

Frame Template

Default: Create with Default Frame

HFrame: Create with Horizontal Frame

VFrame: Create with Vertical Frame

Tab Frame: Create with Tab Frame

Widget: Create as Widget

2

Project Template

Select previous Project Template

3

Show List Icon

Select Project Icon display method

4

Project Information

Display selected template

5


Add to Current Project: Project added to the current working

Create a new Project: Create a new Project

6

Name

Proejct name

7

Location

Root folder of project

New Project Wizard Step 2 (V9.2 changed)

Set up Character Set, Language, and TypeDefinition of project.


Properties

Description

1

Character Set

Set Character Set

2

Language

Set Language

3

Select TypeDefinition

XML

Create new TypeDefinition from default:

Default TypeDefinition generate new TypeDefinition

Existing TypeDefinition: Apply existing TypeDefinition

4

TypeDefinition

XML Path

TypeDefinition XML Path

5

Position Type

Set up default of component position type created in Form Design

Position: Set Position as default

Position2: Set Position2 as default

New Project Wizard Step 3 (V9.2 added)

Set up screen info of project. Screen is the collection of information related to screen size needed when running applications.


Properties

Description

1

Name

Screen Name

2

Theme

Theme that will be used in Screen

3

System Type

Win32: General Desktop

Android: Android Mobile Phone

iPhone: iPhone

4

OS

OS used in the relevant device

5

Device

Type of device

6

Description

Description of screen (Description does not affect the function of screen.)

7

Add Screen

The button that adds the information about screen that are is used in project

8

Delete

The button that deletes the selected screen information

Application Definition Language(ADL)

ADL manages styles, themes, main frames, trays, and widgets that are generally applied to projects. With ADL, styles and themes projects are applied when launching.


Menu

Icon

Function

1

Edit Source


Move to Source Editing Window which edits the XML of selected ADL

2

Edit Script


Move to Script Editing window which edits the script of selected ADL

3

Insert ADL Item


Style: Add Style CSS file

MainFrame: Add MainFrame

Application Menu: Add MainFrame to Menu

Widget: Add new Widget

Tray: Add Tray information

Theme: Add Xtheme file

Screen: Add Screen information

4

Set as Active ADL


Relevant menu will be enabled in the activated ADL

3

Copy

Function not supported in ADL Menu

4

Cut

Function not supported in ADL Menu

5

Paste

Function not supported in ADL Menu

6

Collapse All


Hides lower tree items of ADL

7

Expand All


Spreads Lower tree items of ADL

8

Layout Template


Register current layout as template

9

Close


Function not supported in ADL Menu

10

Save

Save information of selected ADL

11

Save As…


Save information of selected ADL as another name

12

Rename


Rename selected ADL

13

Refresh


Reload ADL XML

14

Delete


Delete selected ADL

MainFrame

Main Frame constructs the main screen of the applications that are made with XPLATFORM. Main Frame has Titlebar and Statusbar internally as basics, and as lower components, there are FrameSet, VFrameSet, HFrameSet, TitleFrameSet, ChildFrame, TabFrame, TabFramePage, and etc. Only on MainFrame item can be input in each ADL.


Menu

Icon

Function

1

Edit


Summons MainFrame Editor function

2

Insert Frame


Add lower frame in the MainFrame. Depending on the added lower frame type, lower frame can be repetitively added.

(For details of each frame, refer to [Table 6-6] Frame Type)

3

Copy

Function not supported in Main Menu

4

Cut

Function not supported in Main Menu

5

Paste

Function not supported in Main Menu

6

Collapse All


Hide lower tree item of MainFrame

7

Expand All


Spread lower Tree Item of MainFrame

8

Close


Function not supported in Main Menu

9

Save

Save MainFrame in process of editing

10

Save As…


Function not supported in Main Menu

11

Rename


Function not supported in Main Menu

12

Refresh


Function not supported in Main Menu

13

Delete


Delete selected Frame Item


Frame

Description

1

FrameSet

A frame that is created under Main Frame which can arrange lower frames freely.

It can repetitively add FrameSet, HFrameSet, VFrameSet, TitleFrameSet as lower frames.

2

VFrameSet

A Frame that is created under Main Frame which can arrange lower frames freely in a vertical direction.

It can repetitively add FrameSet, HFrameSet, VFrameSet, TitleFrameSet as lower frames.

3

HFrameSet

A Frame that is created under Main Frame which can arrange lower frames freely in a horizontal direction.

It can repetitively add FrameSet, HFrameSet, VFrameSet, TitleFrameSet as lower frames.

4

TileFrameSet

A Frame that is created under Main Frame which can arrange lower frames freely in a vertical or horizontal direction.

It can repetitively add FrameSet, HFrameSet, VFrameSet, and TitleFrameSet as lower frames.

5

ChildFrame

A Frame that can go under MainFrame or FrameSet. It has its Form information in URL so it displays relevant Form on screen. It is the standard unit of screen than can load Form.

6

TabFrame

A Frame that can go under MainFrame of Frameset which provides similar functions to Tab Component.

7

TabFramePage

A Frame that goes under TabFrame which provides similar functions to TabPage.

MainFrame can let you check the currently constructed Frame in a Tree form in the Editor, and it can edit frames such as adding lower frames, deleting, and editing.


Properties

Description

1

MainFrame Tree View

Displays current frame into tree form

2

Add

Adds lower frame to the selected frame

3

Insert

Inserts frame on top of selected frame

4

Change Type

Changes the type of selected frame

5

Del

Deletes selected frame

Application Menu

You can construct the menu of MainFrame. Click on ‘Click here to Add’ and construct menu in to a form that you like and edit each menu on Properties window.

One Application Menu item can be put into one ADL each.

Edit properties of selected menu in the Properties window.


Properties

Description

1

id

A distinct ID that is distinguished in the Application Menu

2

caption

Caption shown on Menu

3

checkbox

Designates the form which have checkboxes on the left sides of captions

4

enable

Sets up whether to enable menu

5

hotkey

Shortcut Key to Menu

6

icon

Menu Icon

7

level

Depth of Menu (cannot be edited randomly)

8

name

Choosing name of Application Menu

9

userdata

User designated data

Widget

Widget is a small GUI tool that operates applications from OS and displays the results, which means the little window


Menu

Icon

Function

1

Edit


Summons Widget Editor

2

Insert Widget


Add new Widget

3

Copy

Function not supported by Widget Menu

4

Cut

Function not supported by Widget Menu

5

Paste

Function not supported by Widget Menu

6

Collapse All


Hides lower tree item of Widgets

7

Expand All


Spreads lower tree items of widgets

8

Close


Function not supported by Widget Menu

9

Save

Function not supported by Widget Menu

10

Save As…


Save Widget in process of editing

11

Rename


Function not supported by Widget Menu

12

Refresh


Function not supported by Widget Menu

Widget can be added, deleted, or its basic information can be edited in the Widget Editor.


Properties

Description

1

id

Id Distinct Id to distinguish components

2

formUrl

FDL address to construct the screen of widget

3

visible

Select whether to show Widget on screen when first executing

4

backgroundimage

Image that will be used in Widget

5

layered

Whether or not to show on screen

6

position

Position of Widget

7

showontaskbar

Select whether to display on toolbar

8

titletext

Title of Widget

9

openstatus

The status value which the widget will be executed

10

icon

The icon that will be displayed on the window toolbar

11

topmost

Select whether the widget will be located on the topmost of the windows

Tray

You can edit the Tray Icon and Tooltips that are displayed on the Tray area of the OS


Menu

Icon

Function

1

Edit


Summons Tray Editor

2

Insert Tray


Adds new Tray

3

Copy

Function not supported by Tray Menu

4

Cut

Function not supported by Tray Menu

5

Paste

Function not supported by Tray Menu

6

Collapse All


Hide lower tree items of Tray

7

Expand All


Spread lower tree items of Tray

8

Close


Function not supported by Tray Menu

9

Save

Save Tray in process of editing

10

Save As…


Function not supported by Tray Menu

11

Rename


Function not supported by Tray Menu

12

Refresh


Function not supported by Tray Menu

You can add, delete, or edit basic information of Trays in the Tray Editor.


Properties

Description

1

id

Distinct ID to distinguish Tray

2

icon

Icon image of Tray

3

tooltip

Tooltip text of Tray Icon

4

items

Add item to Tray PopupMenu

5

Add Tray

Add new Tray

6

Delete Tray

Delete selected tray

Theme

You can easily change the style of project by user developed Theme.


Menu

Icon

Function

1

Edit


Summon Theme Editor

2

New Theme


Add new Theme

3

Insert Theme


Insert Theme

4

Copy

Function not supported by Themes Menu

5

Cut

Function not supported by Themes Menu

6

Paste

Function not supported by Themes Menu

7

Collapse All


Hide lower tree items of Themes

8

Expand All


Spread lower tree items of themes

9

Close


Function not supported by Themes Menu

10

Save

Function not supported by Themes Menu

11

Save As…


Function not supported by Themes Menu

12

Rename


Function not supported by Themes Menu

13

Refresh


Function not supported by Themes Menu


Menu

Icon

Function

1

Edit


Summon Theme Editor

2

Set as Active Theme


Set up so that the selected theme will be applied when project is being executed

3

Copy

Function not supported by Themes Menu

4

Cut

Function not supported by Themes Menu

5

Paste

Function not supported by Themes Menu

6

Collapse All


Function not supported by Themes Menu

7

Expand All


Function not supported by Themes Menu

8

Close


Close Theme Editor

9

Save

Save Theme in process of editing

10

Save As…


Save Theme in process of editing as other name

11

Rename


Function not supported by Themes Menu

12

Refresh


Function not supported by Themes Menu

13

Delete


Delete selected Theme


Menu

Icon

Function

1

Edit


Summon CSS Editor that can edit CSS

(For details of CSS Editor, refer to descriptions in Style)

2

New Folder


Create new folder in Theme

3

New CSS


Create new CSS file in Theme

4

Insert File


Add image file or CSS file

5

Remove File


Delete selected file in tree from the list

6

Rename


Edit name of selected file in tree from the list

7

Set Extern


Select image file to be saved at Extern File in deploy theme function. CheckBox will be set to uncheck state.

(However, When you select the built-in Theme (default.theme) that this function does not appear.)

8

Unset Extern


Set Extern Extern File from the menu to set off. CheckBox will be set to check state.

(However, When you select the built-in Theme (default.theme) that this function does not appear.)

ScreenInfo(V9.2 added)

‘The Editor function that can edit screen information entered in the ‘New Project Wizard’ or enter new screen information is added.

You can use the Popup menu provided in the ADL Item of ‘Project Explorer’ and add new screen information, or select items such as ‘ScreenInfo’ that are displayed in lower information under ADL Item and edit them.


Menu

Icon

Function

1

Edit


Summon Screen Editor

2

Insert Screen


Add new Screen

3

Copy

Function not supported by ScreenInfo Menu

4

Cut

Function not supported by ScreenInfo Menu

5

Paste

Function not supported by ScreenInfo Menu

6

Collapse All


Hide lower Tree Items of ScreenInfo

7

Expand All


Spread lower tree items of ScreenInfo

8

Close


Function not supported by ScreenInfo Menu

9

Save

Function not supported by ScreenInfo Menu

10

Save As…


Function not supported by ScreenInfo Menu

11

Rename


Function not supported by ScreenInfo Menu

12

Refresh


Function not supported by ScreenInfo Menu

‘ScreenInfo Editor’ provides editing functions same as the previous ‘Widget Editor’ and ‘Variable Editor’


Properties

Description

1

Add

Button that adds new screen information

2

Del

Button that deletes selected screen information on ScreenInfo Grid

3

Screen Information Grid

Grid that displays the screen information of project that will be used

  • Name : Screen Name

  • Theme : Theme that Screen will use

  • System Type : Type of System

  • OS : OS used in the relevant device

  • Device : Type of Device

  • Description : Description of screen

  • (Description does not affect the operation of function)

4

Properties Window

Screen information selected in the ScreenInfo Grid is displayed in the Windows the same way and it can be edited

Editing Type Definition

In UX-Studio, you can register Component, Service, and Update in Type Definition and use them as prefixes. Each item registered in the Type Definition can be edited, deleted, or new items can be added from Edit TypeDefinition.


Menu

Icon

Function

1

Edit


Summons edit window that can edit TypeDefinition

2

Copy

Function not supported by TypeDefinition Menu

3

Cut

Function not supported by TypeDefinition Menu

4

Paste

Function not supported by TypeDefinition Menu

5

Collapse All


Hides lower tree items of TypeDefinition

6

Expand All


Spreads lower tree items of TypeDefinition

7

Close


Function not supported by TypeDefinition Menu

8

Save

Function not supported by TypeDefinition Menu

9

Save As…


Function not supported by TypeDefinition Menu

10

Rename


Function not supported by TypeDefinition Menu

11

Refresh


Reload TypeDefinition XML

Edit TypeDefinition

Edit TypeDefinition can summon Tree Items of Type Definitions of Tree Items that are registered by TypeDefinition by double clicking them.

In Component Definition, components expressed as design such as Button and Checkbox, or invisible components such as ShowAnimation and Dataset are managed. Developer can also add User Component and Composite Component by using the Add button, and delete selected component from the list.


Column

Description

1

Type

Type of Component

2

ID

Component ID

3

ClassName

ClassName of Component

4

Module

Module location of Component

5

Version

Component Version Information

6

Image

Image that will be used in the toolbar of Component

7

Default Width

Default width of Component

8

Default Height

Default height of Component

In Service Definition, Folder Path used in UX-Studio or Internet URL are managed.

You can use the Add and Delete button and add new services or delete selected services.


Column

Description

1

PrefixID

PrefixID of Service

2

Type

Service Type

3

Url

Url of Service

4

CacheLevel

Whether to use Cache function

5

Codepage

Code Page name

6

Language

Language to use

7

Version

Service Version Information

8

Communication

Version

Communication Version Information

9

ServiceList

ServiceList, Used in BS Type

10

DatasetLayout

DatasetLayout, Used in BS Type

11

ExecuteUrl

ExecuteUrl, Used in BS Type

12

File Extension

The File extension of the file which the Cache information will be saved

13

Include

Sub-directory

Whether to display lower directory of url if the type is file

In Update Definition, file distribution and version needed for web or application already developed are managed. You can add new update or delete selected update by using Add and Delete buttons.


Column

Description

1

SystemType

OS Type

2

Component UpdateURL

URL to update components

3

Engine URL

Engine Installation URL

4

Engine SetupKey

Engine Installation Key

5

Engine Version

Engine Version

Service Refactoring

When changing the Prefix ID of Service that are being used in Type Definition, Refactoring function which changes the part being used to Prefix ID automatically will be performed.

It shows all of the Prefix ID before changing in current project in list, and when clicking ‘Rename’ the checked items will be changed automatically.

Global Variables

In the Global Variables, Global items that are being used in overall projects but are not included in ADL and Form are displayed. By using each editor, items can be added or edited in the Global Variables.

As for the Global Variables Items, Dataset, Animation, Variable, Object, and Image can be input.


Menu

Icon

Function

1

Edit Source


Edit Global Variables directly on the XML edit window

2

Insert Global Variables Item


Dataset: Add new Dataset in the Dataset Editor

Variable: Add new Variable in the Variable Editor

Animation: Add Animation Object

Object: Add Object

(For the list of objects that can be inserted, see the Help(Reference Guide) included with UX-Studio.)

Image: Add Image

3

Copy

Function not supported by GlobalVarialbes Menu

4

Cut

Function not supported by GlobalVarialbes Menu

5

Paste

Function not supported by GlobalVarialbes Menu

6

Collapse All


Hide lower Tree Item of Global Variables

7

Expand All


Spread lower Tree Item of Global Variables

8

Close


Function not supported by GlobalVarialbes Menu

9

Save

Save Global Variables in process of editing

10

Save As…


Function not supported by GlobalVarialbes Menu

11

Rename


Function not supported by GlobalVarialbes Menu

12

Refresh


Reload GlobalVariables XML

Datasets

Dataset is a memory location in a table form which processes data. When dataset is bound with components for presentation, automatic synchronization to relevant component function is provided also.


Menu

Icon

Function

1

Edit


Summons Dataset Editor

2

Insert Dataset


Adds new dataset to the Dataset Editor

3

Copy

Function not supported by the Datasets Menu

4

Cut

Function not supported by the Datasets Menu

5

Paste

Function not supported by the Datasets Menu

6

Collapse All


Hides lower tree item of datasets

7

Expand All


Spreads lower tree item of datasets

8

Close


Function not supported by the Datasets Menu

9

Save

Save dataset in process of editing

10

Save As…


Function not supported by the Datasets Menu

11

Rename


Function not supported by the Datasets Menu

12

Refresh


Function not supported by the Datasets Menu

You can add, delete or change the construction of dataset items in the Dataset Edit Window.


Properties

Description

1

Import Datasets

Loads Dataset from saved file

2

Export Datasets

Saves current dataset as file

3

Add a New Dataset

Adds Dataset

4

Delete selected Datasets

Deletes Dataset

5

Const

Sets up columns of constant data

6

Add a new Const Column

Adds Constant variables

7

Insert a new Const Column

Inserts constant variable above the cursor location

8

Delete selected Const Columns

Deletes Constant variable

9

Columns

Sets up columns of dataset

10

Add a new Column

Adds Column of Dataset

11

Insert a new Column

Inserts column above cursor location

12

Delete selected Columns

Deletes Dataset Column

13

Rows

Sets up Dataset Row

14

Add a new Row

Adds Dataset Row

15

Insert a new Row

Insert Row above cursor location

16

Delete selected Rows

Delete Dataset Rows

Variables

Variables are used widely in the project.


Menu

Icon

Function

1

Edit


Summon Variable Editor

2

Insert Variable


Add new variable in Variable Editor

3

Copy

Function not supported by the Variables Menu

4

Cut

Function not supported by the Variables Menu

5

Paste

Function not supported by the Variables Menu

6

Collapse All


Hides lower tree item of Variables

7

Expand All


Spreads lower tree items of variables

8

Close


Function not supported by the Variables Menu

9

Save

Save Variables in process of editing

10

Save As…


Function not supported by the Variables Menu

11

Rename


Function not supported by the Variables Menu

12

Refresh


Function not supported by the Variables Menu

You can add, delete, or change construction of the variable items in the Variable Edit Window.


Properties

Description

1

ID

Variable Name

2

Initval

Initial value

3

Usecookie

Whether to use cookie

4

Add Variable

Adds Variable

5

Delete Variable

Deletes selected variables

Object


Menu

Icon

Function

1

Edit


Function not supported by the Objects Menu

2

Insert Animation


Adds Animation Object to Global Variable

MoveAnimation: Adds Move Animation Object

PropertiesAnimation: Adds Properties Animation Object

TransitionAnimation: Adds Transition Animation Object

CompositeAnimation: Adds Composite Animation Object

3

Insert Object


Adds Object

(For the list of objects that can be inserted, see the Help(Reference Guide) included with UX-Studio)

4

Copy

Function not supported by the Objects Menu

5

Cut

Function not supported by the Objects Menu

6

Paste

Function not supported by the Objects Menu

7

Collapse All


Hides lower tree item of objects

8

Expand All


Spreads lower tree item of objects

9

Close


Function not supported by the Objects Menu

10

Save

Saves objects in process of editing

11

Save As…


Function not supported by the Objects Menu

12

Rename


Function not supported by the Objects Menu

13

Refresh


Function not supported by the Objects Menu

Image

You can add new images or delete the images that are being used in Project.

In the Images item of Project Explorer, popup menu that can add images can be summoned and in the Image item under Images item, popup menu that can delete images can be summoned.


Menu

Icon

Function

1

Edit


Function not supported by the Image Menu

2

Insert Image


Summons File Dialog where you can add image files

3

Copy

Function not supported by the Image Menu

4

Cut

Function not supported by the Image Menu

5

Paste

Function not supported by the Image Menu

6

Collapse All


Hides lower tree items of Images

7

Expand All


Spreads lower tree items of Images

8

Close


Function not supported by the Image Menu

9

Save

Saves Image that is in progress of editing

10

Save As…


Function not supported by the Image Menu

11

Rename


Function not supported by the Image Menu

12

Refresh


Function not supported by the Image Menu

13

Delete


Deletes the selected image file from the Image group

When an image item is selected in the Project Explorer, Image Preview is summoned automatically.

FDL (Form Definition Language)

You can create a new form using Form Creation Wizard. Start Form Creation Wizard from Menu File [New – Item – Form].

FDL Creation Wizard (V9.2 changed)

  1. Create New Form Wizard Step 1

    name of form is mandatory, and if there is a same form name in the path, it cannot be used.


Properties

Description

1

Name

Name of the form to create

2

Location

Location of the form to create

  1. Create new Form Wizard Step 2

    Set up information related to inheritance of form. This can be selected only when UserForm is registered in the Objects information of TypeDefinition.

  1. Create New Form Wizard Step 3

    Set up the width and height of form. For the initial width and height the default value of Menu Tool [Options] are displayed.

  1. Create New Form Wizard Step 4 (V9.2 added)

    Set up the layout that will be used in form. Layout means screens in different sizes.


Properties

Description

1

Name

Layout Name

  • You cannot use ‘Default’ whether it is capitalized or not as layout name.

  • You cannot use same layout names in the same form.

2

Screenid

Screen name that layout will use

3

Width

Width of Layout

4

Height

Height of Layout

5

Description

Description of Layout

6

Template

The button which brings layout information from template

7

Add Layout

The button which adds layout information to use in form

8

Delete

The button which deletes selected layout information

When you press the Template button, a Popup Dialog Window which you can choose template from will appear.

When you select layout and layout group you like from the layout template and press ok, the selected layout information will be added to New Form Wizard.

  1. Create New Form Wizard Step 5

    Decide whether to create Form as Widget.

FDL Drag&Drop

You can manage created form in service group units in Project, and Forms in each group can move to other groups by using Drag & Drop or can be copied by using <Ctrl> + Drag & Drop.

FDL Items

Form Items have lower tree items which are: Layout, Objects, Script, and Bind.


Icon

Name

Explanation

1

Layout

Display components created in Form as lower item

2

Objects

Display invisible components without design

3

Script

Display function lists that the form have

4

Bind

Display information bound on form

In the Form Item, functions as below are provided.


Menu

Icon

Function

1

Edit


Summons Design Window which edits selected Form

2

Insert Style


Adds CSS File, Applied to only Forms that are not loaded

3

Copy

Copy selected Form

4

Cut

Cut selected Form

5

Paste

Paste copied or cut Form to current service

6

Collapse All


Hide lower tree item of Form

7

Expand All


Spread lower Tree Item of Form

8

Close


Close project that is currently being edited

9

Save

Save selected Form

10

Save As…


Save selected Form as another name

11

Rename


Change name of selected Form

12

Refresh


Reload selected Form XML

13

Delete


Delete selected Form

14

QuickView

Launch selected Form with QuickView function

Creating Widget Application

New Widget Application

If you select Widget Template from the first step of Project Creation Wizard, Widget Application without MainFrame will be created.

Creating Widget

Add Widget in the Popup Menu of ADL.

Editing Widget

For normal operation of Widget, the properties form URL and Background Image of Widget must be entered.

If you entered the properties values properly, you can see the operation of Widget by using the File [Launch Project] Menu.

Using Common Code

Make a Project Template

This is a function that registers the current project to template. In the Project Explorer, select Project > right click > click Project Template.


Properties

Description

1

Project Template Name

Name of the template that will be created

2

Select ADL to include

Select ADL that you want to include into Project Template

3

Select a Service Group

and Files to include

Select files to include in Project Template

Projects registered in template can be selected and used in the New Project Wizard when creating new project next time.

Layout Template (V9.2 added)

You can use the basic layout templates provided in the Project Explorer. User can also register frequently used layout information to template.

Layout Template Dialog is consisted of 3 tabs. They are Device, which is the template that is basically provided, Graphic Array Template, and User Template, which is registered by user.


Properties

Description

1

User Template

Layout Template List that can be used after registering of user

2

Device

The main mobile device that is being used

3

Graphic Array

Graphic Array being used as resolution

4

Add Screen

Button that adds Screen Group

5

Add Layout

Button that adds Layout

6

Delete

Button that deletes selected items. When Screen Group is deleted, all lower layouts of the group will be deleted also.

7

Grid that shows template information

You can convert to Edit mode by double clicking or pressing F2 button and edit contents.

  • Name : Layout name

  • You cannot use ‘Default’ as layout name in capital letters or small letters. Also, you cannot use the name that is being used as Template.

  • Width : Width of Layout

  • Height : Height of Layout

  • Description : Description of Template (Description does not affect functional matters.)

Creating Other Files

Create a new XML file


Properties

Description

1

File name

Name of XML file to create

2

Location

Location of XML file to create

Create a new Java script file


Properties

Description

1

File name

Name of script file to create

2

Location

Location of script file to create